

Revenues from PC and other (17.1% of revenues) increased 6% year over year to $147 million. On the basis of platforms, revenues from console (69.5% of revenues) decreased 7% year over year to $596.1 million.

International revenues (40% of revenues) increased 1.7% year over year to $343.3 million. Region-wise, revenues from the United States (60% of revenues) increased 2.3% year over year to $514.9 million.

Recurrent consumer spending (virtual currency, add-on content and in-game purchases, including the allocated value of virtual currency and add-on content incorporated in special editions of certain games) increased 8% year over year and accounted for 66% of total revenues.
